Alte 3D-Karten können lediglich auf Vertices basierenden Nebel, der Artifakte produziert, unterstützen.
Dreht sich der View, können sich Nebeleffekte auf stationären Polygonen verändern und, je nach View-Winkel, zu unterschiedlicher 'Nebligkeit' von Objekten führen.
www.conitec.netOld 3D cards only support vertex based fog that can produce artifacts.
If the view rotates, the apparent fog effects on stationary polygons can change, resulting in different 'foggyness' of objects dependent on the view angle.
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